US Gomoku Open
US Gomoku Open
The United States' flagship Gomoku competition. Freestyle rules on a 15×15 board — no forbidden moves, 5+ in a row wins for both colors.
- Board: 15×15
- Rules: Freestyle (no 禁手)
- Win: 5+ in a row
Challenge the AI or a friend in the classic game of Five in a Row. Free, no sign-up, works on any device.
Training for a specific competition? Jump straight into a practice board pre-configured with that tournament's official rules — board size, forbidden moves, and all.
US Gomoku Open
The United States' flagship Gomoku competition. Freestyle rules on a 15×15 board — no forbidden moves, 5+ in a row wins for both colors.
新加坡五子棋锦标赛
Singapore's premier Gomoku title. 15×15 board with Black forbidden moves (三三, 四四, 長連), Black wins with exactly five.
香港五子棋錦標賽
Hong Kong's top Gomoku competition. 15×15 board with Black forbidden moves (三三, 四四, 長連), Black wins with exactly five.
国際連珠連盟 World Championship
The world's premier Renju competition organized by the RIF (est. 1988). 15×15 board with Black forbidden moves (三三, 四四, 長連).
全国五子棋锦标赛
China's top national Gomoku competition: 15×15 board, Black forbidden moves (三三, 四四, 长连), Black wins with exactly five.
全日本連珠名人戦
Japan's oldest and most prestigious Renju title (est. 1902). 15×15 board with Black forbidden moves (三三, 四四, 長連).
한국 오목 선수권대회
Korea is a powerhouse in international Gomoku. Korean rules use freestyle — no forbidden moves, 5+ in a row wins for both colors.
Чемпионат России по рэндзю
Russia is a founding RIF member and home to multiple world champions. 15×15 board with Black forbidden moves (三三, 四四, 長連).
全国青少年五子棋锦标赛
China's national school Gomoku tournament for young players. 15×15 board with Black forbidden moves (三三, 四四, 长连), age groups from U8 to U14.
全日本学生連珠選手権
Japan's national student Renju tournament for university and school competitors. 15×15 board with Black forbidden moves (三三, 四四, 長連).
Gomoku is one of the easiest strategy games to learn — you can understand the rules in under a minute.
Gomoku is played on a 15×15 grid. One player uses black stones, the other uses white stones. Black always goes first.
Players alternate placing one stone per turn on any empty intersection of the grid. Stones cannot be moved or removed once placed.
In Freestyle mode, the first player to form an unbroken line of five or more stones wins. In Renju mode, White can win with five or more, but Black must form exactly five — Black also faces foul restrictions (no double-threes, double-fours, or overlines) to balance the first-move advantage.
If the entire board fills up without either player forming five in a row, the game ends in a draw.
Horizontal
Vertical
Diagonal
Want to play on a real board too? Same rules, same 15×15 grid — a physical set is the fastest way to feel the difference.
Wooden 15×15 board sets Magnetic travel setAs an Amazon Associate I earn from qualifying purchases.
Master the fundamentals and improve your game with these proven tactics. This guide is updated regularly with new insights.
Tip: Practice against our Hard AI to test your skills. It uses two-layer search with threat evaluation — if you can beat it regularly, you’re playing at a strong intermediate level!
Gomoku traces its roots back over 2,000 years to ancient China, where it was known as Wūzǐqí (五子棋). Historical records suggest that variations of the game were played as early as the Spring and Autumn period (770–476 BCE). The game evolved alongside Go (Weiqi), sharing the same equipment — a grid board and black-and-white stones — but with a simpler, more accessible ruleset.
During the Han Dynasty (206 BCE–220 CE), the game gained popularity among scholars and nobility. It was valued not just as entertainment but as a tool for developing strategic thinking, pattern recognition, and patience.
The game reached Japan in the 8th century during the Nara period, where it was named Gomoku (五目並べ, literally “five pieces”). Japanese players refined the game and introduced Renju (連珠), a more balanced variant with additional restrictions for the first player.
In Korea, the game became known as Omok (오목), where it remains hugely popular today. Korean players developed their own strategic traditions and have been dominant in international competitions.
Gomoku reached Europe in the late 19th century, where it was often called “Five in a Row.” The Renju International Federation (RIF) was established in 1988, organizing world championships and standardizing competitive rules. Today, Gomoku is played worldwide, both casually and in organized tournaments, with thriving online communities and AI research advancing the game’s theory.
Gomoku (also known as Five in a Row or Gobang) is a classic abstract strategy board game. Two players take turns placing black and white stones on a 15×15 grid, and the first to form an unbroken line of five stones — horizontally, vertically, or diagonally — wins the game. It’s praised for being easy to learn but difficult to master.
Gomoku originated in ancient China over 2,000 years ago. It spread to Japan during the Nara period (8th century), where it received the name “Gomoku” (五目並べ). The game later spread to Korea (as “Omok”) and reached Europe in the 19th century. Today it’s played worldwide with international tournaments organized by the Renju International Federation (RIF).
While both use black and white stones on a grid, they’re completely different games. Go focuses on surrounding territory and capturing opponent stones, while Gomoku is about connecting five in a row. Go uses a 19×19 board; Gomoku uses 15×15. Gomoku is much simpler to learn and games are typically shorter (5–20 minutes vs. 1+ hours).
Renju is a professional variant of Gomoku developed in Japan to balance the first-player advantage. In Renju, Black has additional restrictions: no double-threes (三三禁手), no double-fours (四四禁手), and no overlines of 6+ stones (长连禁手). White wins normally. You can play Renju mode right here — just switch the Rule Set toggle above to “Renju.”
Yes — Gomoku has been mathematically solved. Researchers have proven that Black can force a win with perfect play on a 15×15 board. However, “perfect play” is extremely difficult for humans, which is why the game remains competitive and fun. Professional tournaments often use balanced opening rules (like Swap2) to ensure fairness.
Absolutely! Our Gomoku game is fully responsive and works on smartphones, tablets, and desktops. The board automatically scales to fit your screen, and touch controls with snap-to-grid make placing stones easy even on smaller screens.
Our AI has four difficulty levels. Easy plays with deliberate randomness and occasional “blunders” — great for beginners. Medium evaluates all legal moves and picks from the top options with slight randomness, offering a balanced challenge. Hard uses a four-layer minimax search with alpha-beta pruning for stronger positional play. Master employs iterative deepening search up to six layers with advanced forcing-attack detection — the ultimate challenge.